Good moaning.
It’s Monday again, and my skull is creaking at the seams.
The things on my mind this morning, in no particular order, are:
1. The frustrations of being misunderstood;
2. The difficulty of keeping a load of closing dates for competitions and submissions in mind for long enough to write them down, whereupon you lose the piece of paper you wrote the dates down on and forget them all anyway;
3. The need to come up with stuff to write for these competitions and/or submissions;
4. The sheer absolute awesomeness of this:
5. The horror of constantly checking your email inbox, just in case there’s a message in it which will change the course of your future. Or, you know, not.
6. The fact that I watched ‘The Happening’ at the weekend, despite my brother’s warning years ago that it was utter, irredeemable nonsense. I should have listened to my brother.
But the main thing on my mind today is the fact that what I am going to be doing for the foreseeable future is rewriting one of my own books, in line with Very Knowledgeable Advice – the sort of advice it would be foolish to ignore, in other words. So, I am being very clever indeed by not ignoring it.
The book is ‘Eldritch.’ I don’t blame you for forgetting all about it. I nearly had, too.
So, I had originally imagined ‘Eldritch’ as the first part of a trilogy. In my innocence, I had thought the story needed three whole books to tell it: I had imagined my funny little hero, Jeff Smith (who wishes he had a cooler name so that he could have better luck with girls), and his brave and clever friend Joe Araujo (who would rather be at home eating curry than on an adventure), would enjoy being flung through time and space not once, but three times in order to bring their story to a conclusion. I thought I had crafted good, strong characters, including a compelling baddie (I so hadn’t); I thought, in short, that the story was strong enough to sustain a series.
But – *cue dramatic flourish* – I was wrong.
I was wrong, and I didn’t see it until it was pointed out to me. I didn’t see that my baddie was a mishmash of clichés, and that my story was a reasonably good one, but that it certainly didn’t need three books to tell it. I didn’t see that, while my writing was reasonable and the dialogue between my leads was memorable, so much of what I’d written was so-so and forgettable.
I’m not trying to pretend this wasn’t hard to hear. But if you want to know the truth about it – I took this feedback, and I digested it, and after only a few moments (a few stomach-plunging moments, admittedly) I began to see how much sense it made. Taking this feedback was a lot easier than I’d expected, and a lot less painful than I’d imagined.
Not long after this, I began to re-plot the book in my head. It was tough to disassemble the scaffolding of ‘trilogy’ which had previously existed around these characters and this story; it was hard to even imagine the book as a self-contained unit, instead of a series. It meant a total rethink of the plot, the characters, the motivation, and particularly the ‘baddie’ – he needed to be stronger, scarier, more interesting. In short, he needed to be mine, not a mixture of all the baddies I’d ever read about. I hadn’t realised this was what I’d managed to do, until I re-read him. In short, the bits of the book which didn’t feature him were much stronger than the bits that did.
And that’s not good.
Your baddie is supposed to be your most compelling character. Even more so than your protagonist, your antagonist (to give him his ‘Official Title’) should be unique, and marvellously evil, and logically motivated, and in possession of a Dastardly Plan that makes sense and is workable. He or she should be layered and complex and full of secrets. If not, then you don’t have any proper drama or tension in your story. Your heroes have nothing to fight against or overcome. The danger in your tale is neutralised.
My baddie was a pantomime villain. Looking back, I can’t believe I didn’t spot it myself. But that’s why it’s important to have other eyes read your work, of course.
It also leads me to realise that the most important part of writing is the ability to rewrite, up to and including taking your own work, completely breaking it down, and building it back up again from scratch. A mere edit wouldn’t have saved ‘Eldritch’, but I am only human, and I did investigate whether there were any shortcuts to the process. I wondered if there was a way to salvage most of it, and just change the bits that needed changing. I wondered if there was any chance I could keep some of the features that, I thought, made the book unique – but I’ve learned that only what’s good for the story, not what’s good for the writer, should make it into a final draft.
You have to be willing to do whatever it takes to make the story as good as it can be. If this involves starting again from first principles, then that’s what you have to do.
The only rule is: never give up trying to make your work as excellent as it can be, and always ask for (and heed!) good advice.
All right, so that’s sort of two rules. But you know what I mean.
I hope a week of wonder awaits you – and that there will be plenty of words in it.